We develop projects tailored to each context, from tools created for a specific sector to experimental pieces.
New immersive formats are the natural evolution of info-architecture. They allow spaces to be perceived from a human scale, and architecture to be shown in a dynamic and mutable way.






Scale
Perceive the scale and character of the architectural space.
Light
Verify natural light at any time of year.
Options
Show endless combinations of design options, materials, and colors.
Concepts
Explain the main ideas of the project.
Environment
Show the relationship and dialogue with the surroundings, both in terms of volume, materiality, and views.
Spaces
Show how spaces are inhabited. People in motion, activity, vegetation, furniture.

A virtual space platform dedicated to design

Our vision for Virtual Reality in the field of architecture

A virtual space platform dedicated to design

Our vision for Virtual Reality in the field of architecture
Once we develop the digital twin of a development, we can very easily extract a huge variety of content. By extracting it from a single model, this process is highly efficient, and all generated information is coherent, consistent, and coordinated.




Model Mode
Display developments globally to get a complete overview.
Property Filter
Filter properties by their characteristics and view their availability.
Property Tour
Freely explore the interior of the properties.
Environment
Check the light entry and views of each property.
Single Platform
Display other content such as renders and videos within the same immersive platform.

Virtual Tour for the El Viso Development in Madrid

Immersive experience for large-format touchscreens

A platform to showcase homes from anywhere

Immersive experience for sales office

New ways to interact in Virtual Reality

Virtual Tour for the El Viso Development in Madrid

Immersive experience for large-format touchscreens

A platform to showcase homes from anywhere

Immersive experience for sales office

New ways to interact in Virtual Reality
Typically, virtual previsualization tools involve working with a large team of technicians in a well-equipped studio. HAL is designed and developed so that anyone can use it solo with a laptop.





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Art Mode:
Test and combine colors, materials, and design options.
Freely arrange furniture and props.
Save sessions and combinations, freely capture images, and export them.
Director Mode
Incorporate the contracted optics set and freely experiment with them.
Visualize scenes, create frames and shots.
Create a storyboard and export it.
Create an edit from the shots and export it in video format.

A fascinating 3D-modeled landscape project

HAL is a tool developed to support creative processes in filmmaking.

A fascinating 3D-modeled landscape project

HAL is a tool developed to support creative processes in filmmaking.
Exploration:
The calling and desire to explore the field of art has been present at Kinerama from day one, and is probably our primary catalyst.
It's exciting to discover new formats and search for alternative ways in technology to evoke emotion.
To immerse oneself means to inhabit. To cross the frame's window and enter something unknown that we perceive, for a brief period, as a new reality.
If we can make the technological apparatus as unobtrusive as possible, almost invisible, the opportunity arises to construct fascinating journeys.
Inside, it's just you and the journey's proposition.
Nothing more.
Two Hands:
This path of exploration in the field of art, besides being inspiring and enjoyable, is a way to enrich and nourish our approach. It keeps us alive and constantly searching.
These are highly iterative processes with a lot of uncertainty, where we push ourselves to try what we normally wouldn't.
It gives us a lot. In every sense.






An immersive journey into the work of Andrés Fernández

An immersive dance piece developed with the Sharon Fridman company

An immersive piece for an artwork by Pablo Méndez

Creation, action, obstinacy

A virtual reality experience that immerses us in the melting of Antarctica.

An immersive journey into the work of Andrés Fernández

An immersive dance piece developed with the Sharon Fridman company

An immersive piece for an artwork by Pablo Méndez

Creation, action, obstinacy

A virtual reality experience that immerses us in the melting of Antarctica.
Exploration:
The field of immersive technology is complex, profound, and constantly evolving. This requires us to stay connected and in constant exploration.
On one hand, from a technical standpoint, it demands that we review, study, and solidify every new tool that emerges. And from a strategic perspective, it's an opportunity to explore new possibilities.
Although our native field is architecture, we are aware of the vast number of areas where new technologies can help solve challenges and problems. That's why we enjoy internally researching and developing products and tools that provide solutions in fields and processes no one has explored before.
Each year, we commit to a new internal research path. Projects like HAL or Vissor have emerged this way.






A fascinating foray into the metaverse

Un marketspace en VR para explorar productos

A fascinating foray into the metaverse

Un marketspace en VR para explorar productos